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This is my portfolio

About Me

Greetings, I'm Aleksi Annola—a 37-year-old creative enthusiast with a deep-seated passion for digital design and innovation. Originally from Tampere, I now call the vibrant city of Helsinki my home.

As a student of immersive design, I'm captivated by the potential of game engines, 3D modeling, video editing, and animation to create compelling, interactive experiences. Whether it's bringing a virtual world to life, designing eye-catching visuals, or refining video content, I’m driven by the endless possibilities that digital artistry offers.

Outside of design, you can often find me at the gym or honing my skateboarding skills. I believe that a balanced lifestyle sharpens the mind and fuels creativity, allowing me to approach projects with fresh ideas and a focused perspective.

Join me as I explore new frontiers in digital design and animation, pushing creative boundaries and striving for excellence in every project.

LINKEDIN PROFILE: www.linkedin.com/in/al...

Latest productions 2023

Project: designing and presenting a 3D portfolio in the metaverse platform

Software used: Spatial.io, Blender, Unity

IHME Innovation Competition 3th place!

Our team INNOVATORS placed 3th place in IHME innovation competition in summer/autumn 2023 Price money was 1000 euros My roles were: Animator

BigFlash competition WINNER!

Our team Opiskelijat WON in BigFlash innovation competition in spring 2023 Price money was 2500 euros My roles were: Project Manager, 3D-Modeler & animator

Photogrammetry project with simple ar app

Software used: Reality Capture, Meshroom (tested), Blender, Unity

Tower of Babel gothic style

Software used: Blender

Tower of Babel gothic style

Productions 2022

VR Puzzle experience project concept work inconcert with painter artist

Software used: Blender, Unity, Photoshop

Vision from a dream

Software used: Blender

DreamRender

I was part of isometric game project called "ITSE"

Software used: Blender, Unity, Photoshop, Substance painter

Swan travel

Software used: Blender

I got my ball simulation to be presented @ Underground railway station & X-Gallery website :)

Software used: Blender

Planet flyby simulation VR experience UI concept

Software used: Blender, Unity, Illustrator, Premiere

Latest work 2021

Product configurator

Software used: Blender, Unity, Photoshop

Miniramp (custom textures)

Software used: Blender, Substance painter, Substance designer, Photoshop

Architecture visualization

Software used: Blender & 3dsMax

WolfGoatHumanoid

Software used: zBrush

GirafHarvest

Software used: Blender

Locus concquerimur

Software used: Photoshop

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