In progress: Character for animation & game asset
Software used (for now):
ZBrush, Substance Painter, Blender
Latest productions 2024
Project: Game Developer
Valovirta Design · Job / Internship 5mo
Software used:
Unity3D, Illustrator, Inkscape, Coding C# and Visual Scripting
I programmed this game from start to finish using Unity3D, with a strong focus on the Visual Scripting tool.
The project involved implementing game mechanics based on provided graphical assets, creating an interactive experience where players construct and pay for ice cream using virtual coins. One of the key challenges I successfully tackled was designing and coding the functionality for players to practice making exact change with coins using a mouse or touch input.
Latest productions 2023
Team Project: Lammassaari 360 Experience (Interactive Media)
Software used:
Adobe Premiere, Adobe After Effects, Blender, Unity3D
All footage is from Helsinki, where I live!
Project: designing and presenting a 3D portfolio in the
metaverse platform
Software used:
Spatial.io, Blender, Unity3D
IHME Innovation Competition 3th place!
Our team INNOVATORS placed 3th place in IHME innovation competition in summer/autumn 2023
Price money was 1000 euros
My roles were: Animator
BigFlash competition WINNER!
Our team Opiskelijat WON in BigFlash innovation competition in spring 2023
Price money was 2500 euros
My roles were: Project Manager, 3D-Modeler & animator
Photogrammetry project with simple ar app
Software used:
Reality Capture, Meshroom (tested), Blender, Unity3D
Tower of Babel gothic style
Software used:
Blender
Tower of Babel gothic style
Productions 2022
VR Puzzle experience project concept work inconcert with painter artist
Software used:
Blender, Unity3D, Photoshop
Vision from a dream
Software used:
Blender
I was part of isometric game project called "ITSE"
Software used:
Blender, Unity3D, Photoshop, Substance painter
Swan travel
Software used:
Blender
I got my ball simulation to be presented @
Underground railway station & X-Gallery website :)
Software used:
Blender
Planet flyby simulation VR experience UI concept
Software used:
Blender, Unity3D, Illustrator, Premiere
Latest work 2021
Product configurator
Software used:
Blender, Unity3D, Photoshop
Miniramp (custom textures)
Software used:
Blender, Substance Painter, Substance Designer, Photoshop
Architecture visualization
Software used:
Blender & 3dsMax
Locus concquerimur (spaceship concept for game/story)
Software used:
Photoshop